9–10 Oct 2025 Upcoming
Hotel Lombok Astoria
Asia/Makassar timezone

Development of a Shadow Jump Rope-Based Physical Fitness Program Using the Digital Audio Workstation “Remix Jumping Program” for Elementary School Children

10 Oct 2025, 11:00
10m
Ballroom (Hotel Lombok Astoria)

Ballroom

Hotel Lombok Astoria

Jl. Jend. Sudirman No.40, Rembiga, Kec. Selaparang, Kota Mataram, Nusa Tenggara Bar. 83124
Oral Presenter (Offline) Teaching & Learning Parallel Session

Speaker

Resty Gustiawati (Universitas Singaperbangsa Karawang)

Description

Low student participation in physical education classes suggests that the underlying problem is low physical fitness, as evidenced by interviews revealing a lack of regular physical activity among elementary school students. This results in students being reluctant to exercise, which leads to a lack of activity and participation in class. Therefore, there is a need for innovative physical fitness programs that are more interesting and enjoyable for children. The purpose of this study was to develop a physical fitness program for elementary school children using Digital Audio Workstation (DAW). The method used was the R2D2 (recursive, reflective, design and development) research and development model with three main steps, namely determination, design-development, and dissemination. The instrument used was a participatory-reflective instrument. The research subjects were fifth-grade students from three elementary schools in Bekasi, Karawang, and Subang Regencies. Data were obtained through interviews, observations, and product trials. The development resulted in a physical fitness program with five variations of core movements from shadow jump rope, where the core movements were performed for 20 seconds with a 10-second rest between movements for a total duration of 3 minutes. This fitness program is accompanied by pop rock beat music remixed using a Digital Audio Workstation (DAW) with the Suno AI and Movavi Video applications, complete with instructions and time limits for performing the fitness program movements. This physical fitness program is called the “Remix Jumping Program.” A 4-week trial involving 60 students showed an average increase in physical fitness scores of 20% compared to the initial condition. In addition, 85% of students felt more motivated to participate in physical activities with remixed music. It can be concluded that the music-based Remix Jumping Program is effective in increasing the participation and physical fitness of elementary school students.
Keywords: Program Development; Physical Fitness; Digital Audio Workstation; Shadow Jump Rope; Elementary School Children.

Primary author

Resty Gustiawati (Universitas Singaperbangsa Karawang)

Presentation materials